Important Factors To Consider Before Developing An iPhone App
Both newcomers and trade veterans are experiencing a prosperous period right now, as far as mobile app development is concerned. Due to the rise in popularity of mobile devices and their continuous supremacy over the tech market in the past couple of years, those that invest time and money into creating the applications which mobile devices run off of, can see a highly profitable return.
However, there are small details which make all the difference in the world. Throughout app development process, you could be making a serious mistake and not even realizing it. In this article we will go over some pretty basic but easy to overlook elements which lay at the foundation of a memorable mobile app. Let’s take a look at some of the top things you should be careful about when developing your mobile app for Apple’s iOS platform.
Don’t go into development without a plan
The subtitle explains it all. Many app developers embark on a journey that, as some might say, is rotten to the core. This means that from the very beginning they make a crucial mistake which might (and most time does) jeopardize the success of their app. You need to prepare ahead of time and make sure you know exactly what you’re trying to achieve.
This subject could take a number of turns if we were to discuss app development as a whole, but since we are restricting the topic to iPhone app development, it becomes pretty straight forward. The iOS App Store is considered by many, especially developers, a very select club. Unlike Google’s Play Store where developers can just submit their apps and get a spot on the market in a very short amount of time, Apple has guidelines that you must abide.
Apple puts every app submission they receive through thorough investigation and only the very best actually get to be on its marketplace. In consequence, app developers put higher prices on their apps, and customers have to pay more. As someone paying more for an app, an iOS user wouldn’t stand for a half-original app idea that doesn’t even do a good job copying another app.
That kind of approach will guarantee that you do not make profit on the App Store, and that your app will never be successful. Since the club is so elitist, there are a lot less apps in general than you would find on the Play Store. This makes it easier to spot unoriginal apps and call them out. Therefore, make sure that you come up with something original that people would have no regret pulling out their wallets for.
Put yourself in the user’s shoes
You might have the most amazing app idea ever stuck in your head. But it’s all for nothing if you don’t successfully translate it in the actual app that you’re developing. The idea or concept behind an app, as well as its functionality can be clear as day to you, but you have to take into consideration how a user would see the situation. You have to invest time into making the app as user friendly as possible. Don’t just limit your idea to functionality alone. A big mistake many developers make is not creating a friendly and accommodating enough environment within the app for users to enjoy or understand.
Submit your app through rigorous testing
It’s not enough to put in the work and then believe that your app is going to be OK. A ton of unexpected problems can occur and you’ll never learn about them until they are manually triggered. This can either happen at the hands of a consumer, when they download your app, or during one of the many testing phases you should schedule. There’s no such thing as too much testing, and it’s better to delay the app release than to taint its reputation with an embarrassing amount of bugs and issues.
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Pratik Gothaliya is the Founder and CTO of Quest Infosense, A web & Mobile app development company. Pratik has accomplished over 9 years of experience in the software industry. Being an integral part of the company he assures uncluttered functionality for service or products development to clients. he promptly stands with unparalleled accomplishment for his clients and people.
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